Creating a Xamarin.Forms app to control your Philips Hue lights

Introduction I’ve been on the fence for a long time regarding the whole IoT thing. The whole idea of using an app to turn on/off your lights or your coffee maker hasn’t really appealed to me. That isn’t to say I find the whole thing interesting from a developer perspective. After talking to a friend […]

Flutter: First impression

I’ve been hearing a lot of talk about Flutter recently. Flutter is Google’s framework for making cross-platform mobile applications with a single codebase (think Google’s answer to Xamarin). It has been getting a lot of praise, especially for its Hot Reload function. Hot Reload basically means that you can keep your app running while you’re […]

My quest for green tests: Running Visual Studio Tests on a Mac agent

On my project at work we recently upgraded our TFS 2013 on-premise installation to TFS 2018 and I am loving it. I got to play around with build and release definitions and we set up pipelines for most of our applications. We could finally automate everything that should be automated. After seeing the results of […]

Xamarin Live Player Tips & Tricks

Xamarin Live Player is an incredibly useful tool for when you’re laying out your Xamarin Forms pages. The debug cycle for creating layouts is dramatically reduced when using the Live Player and I’ve personally been using it on my latest projects. During this time I’ve learned a couple of tips and tricks regarding this tool […]

Automating Xamarin iOS application deployment using fastlane

fastlane is an open source toolkit that helps you automate deployments for mobile applications in addition to helping you take care of all the tedious stuff that goes along with it. After learning that Visual Studio for Mac will be integrating with fastlane I decided to check it out and see how well it works with Xamarin.iOS. In […]